Sacred Citadel Review
So much nostalgia, great traditional graphics
Lack of story, flawed combat system
Sacred Citadel is an old school arcade style side scrolling beat em’ up game that anyone pre 1995 would have fond memories of.
Along with the great graphics keeping to the traditional style, the game also includes a great soundtrack and you even get the occasional monstrous mount.
While there is a story in the game, i’ve not met anyone who has actually payed attention to it. However, i feel this review would be incomplete if i didn’t give you the basics of what you’re doing. In a nutshell your town gets attacked and you are left to repel the attackers, then give chase over 4 (5 if you bought the launch day content) acts.
The game has four playable characters to chose from, each with their own unique moves, weaknesses and strengths. The attacking tank-like Warrior, the buffing Shaman, the agile and dexterity bound Ranger and the Mage who can kill from the distance. Although each character/class has their own unique move-set every battle seems to go the same way, every character has the same dual wielding weapons, and regardless of the fact the Mage is a distance fighter you still end up doing more damage up close, which is a rather big flaw if you ask me.
As you grind along and maul the mindless mobs you will be rewarded with money, equipment and more granny smith apples than you can eat, with the occasional potion. Eventually you will encounter a sub boss, of course these guys are much harder than the 30+ minions you’ve just hacked your way through, and you soon find out when you want to save those potions and when you want to use them.
As you make your way through the levels you will gain levels, for each level you gain you earn skill points which you get to spend on increasing your Attack, Defense, Dexterity and Power. Between each stage you get the chance to visit towns to purchase extra gear, equip stat-boosting crystals (even though they are only temporary), or even get your gambling fix.
Sacred Citadels graphics might be summed up too easily by some, the background is very nicely presented with great light and shading effects while the characters on screen are crisp and neat. Sure it’s never going to compete with a fps’ graphics but it’s not meant to. The graphics are true to the sense of the genre and have a very nice special effect when you manage to level up.
In my opinion the best part of the game had to be multiplayer, with up to 3 players at a time the game becomes a lot more fun. Whilst there are only a few similarities, swinging that big axe reminded me so much of standing at the arcade system with friends playing Golden Axe 2 I just couldn’t turn this one off.
While it may never compete with the likes of Diablo and will rarely thrill any casual games, this game is a great romp for anyone who enjoys old school side scrollers with traditional graphics, with the added bonus of a nostalgia hit for those old enough to remember the “golden age” of gaming.You could say that for serious gamers who are into Diablo it may not compete but for casual gamers who enjoy side scrollers and traditional graphics its quite fun and enjoyable and also a good game for any one looking for a nostalgia hit